Fluid & VFX
Simulation.
Physically accurate fluid, smoke, fire, and particle simulations for advertising, film VFX, and interactive media. Powered by Houdini, Mantaflow, and custom solvers — high-fidelity at any speed.
What We Deliver
Production-grade work across every dimension of the service — built to scale.
Fluid & Ocean Simulation
FLIP fluids, wave tanks, and ocean surfaces — from a pour shot to a crashing wave.
Pyro FX
Smoke, fire, dust, and explosions with micro-scale detail and art-directed control.
Particle Systems
GPU-accelerated particle networks for debris, sparks, rain, and abstract motion.
Rigid Body Dynamics
Destruction, shattering, and structural collapse simulated from real physics parameters.
VDB Volumes
OpenVDB cloud, mist, and volumetric renders — composited over live plates or 3D backgrounds.
Compositing & Delivery
Multi-pass EXR compositing in Nuke or After Effects — delivered to broadcast spec.
How We Work
Concept & Storyboard
Brief, reference, and timing locked before simulation begins.
Simulation Setup
Cache-based simulation built and art-directed with checkpoint reviews.
SIM Rendering
Multi-layer beauty render with separate fire, smoke, and shadow passes.
Compositing
Plates combined and graded — delivered as ProRes, EXR sequence, or H.265 at any resolution.
Ready to Get Started?
Tell us about your project — we'll scope the work, share examples, and get back within 24 hours.
Start a Project